BOOTH GRAPHICS
A single booth at a Pax East Event can use anywhere from five to twenty separate images. They cover every available surface, they hang forty feet in the air, they're glued to the sides of monitors. I've done them all but this is but a small sampling of them.
(above) A couple of the large, 14 foot banners I created with dual branding template.
(above) I created this two-part wall covering that was about 10 feet tall. The guide shows the inside corner of a booth. It enclosed the PR interview area at several trade shows.
(above) Candid shots to show some of the scale of the banners. I created all of the WB Games / Turbine images seen here. Any others belong to their respective studios.
(above) I have a long history of creating the Quick Reference Cards that were mounted to monitors of demo stations. These familiarized new players with at-a-glance game controls. I created the textures, layout, and the vector keys and mouse.
(above) A couple QRCs for our MMOs. I've created a lot of these over the years. Here are the latest ones that laid out the complex controls for the games using custom keys and mouse I created in illustrator.