Game of Thrones: Conquest
The company's second mobile title, a base-builder set in the world described in the series Game of Thrones.
(above) I created these designs and a template to produce hundreds of combinations and variations using the imagery of Ice & Fire. I created all of the textures and banners.
(above) I created these banners for 4 of the large houses. These are used throughout the marketing ads.
(above) One of the many early concepts for loading screen and app store feature image I created using official HBO assets, screenshots, and custom created textures.
(above) Early screenshot templates I created for the app store that I created using custom textures and composite images built out of in-game and artist created assets.
(above) Early loading screens used by the game team I created from artist renderings.
(above) Some of the hundreds of icons I created during exploration. The finals (upper right) were created using my concept for a crown that is both frozen and aflame. Execution of the crown image was done by an agency using my direction and concept.
(above) In game store UI I created for the in-game UI team. These were created to game team specifications for use within the Unity framework.
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